Some redditors responded saying that the northern light could simply be a nod to Bethesda's other massive IP in the works: Starfield, a game that will take players to the stars. Also mentioned is that the second light is placed next to the capital Solitude, though the first light seems to have everyone still pondering the meaning behind the New Year's message. According to a very active thread, the common consensus is that the third light is relating to Hammerfell and is meant to show the "map the future" aspect of the Elder Scrolls franchise. Naturally, Reddit took that hint and ran with it in the best way possible by dissecting the lights seen and the area of the map. Play classics, both in their original and modernised versions, such as The Elder Scrolls franchise, including Morrowind and Skyrim Fallout, from the original to the latest Fallout 76, and even the DOOM franchise with the 64 release and the hectic DOOM Eternal. Tu fuente de noticias, artículos y comunidad. Here's to a Happy New Year!□ /bL44CzLDIE El sitio oficial de Bethesda, editora de Fallout, DOOM, Dishonored, Skyrim, Wolfenstein, The Elder Scrolls y más. He said Bethesda announced The Elder Scrolls 6 and Starfield at the time that it did to reassure fans it was working on the type of experiences the studio is known for.Transcribe the past and map the future. You might wonder then why Bethesda announced both titles so early if it doesn’t plan to share any more information on them anytime soon. This is pretty surprising, since up until a few weeks ago they were saying that they had no plans of ever releasing it, either for free or sale. “I honestly cannot answer that now,” Howard said when he was asked about when the studio would share more details about Starfield. To celebrate the series 15th anniversary, Bethesda Softworks have released the infamously buggy and incredibly ambitious second game, Daggerfall (released in 1996), for free. “When people see the results, they'll hopefully be as happy as we are with what's on the screen and also how we can go about making our games."Īs for when we can expect to get a chance to play the games, it’s safe to say fans are in for a long haul. It’s taken us longer than we would have liked, but it’s going to power what we’re doing with Starfield and Elder Scrolls 6,” Howard said. “From rendering to animation to pathing to procedural generation - I don’t want to say ‘everything - but it’s a significant overhaul. But when it comes to almost every other facet of the engine, you can expect changes. Mod support, for instance, isn’t going anywhere. Moreover, more people are working on the Creation Engine than ever before, with Howard noting the team's size has increased “by a factor of five.”Ĭertain fundamental aspects of Bethesda’s technology stack won’t change. “The overhaul on our engine is probably the largest we’ve ever had, maybe even larger than Morrowind to Oblivion,” he told ’s James Batchelor. And they’re particularly interesting tidbits if you’ve experienced the jank that can make Bethesda’s games so charming and infuriating at the same time.Īccording to Howard, Bethesda has been busy rebuilding the engine that will power its next-generation games. But in a recent interview during the Develop: Brighton online conference, Todd Howard, director and executive at Bethesda Game Studios, did have some information to share about the two upcoming open-world RPGs. Back in May, Bethesda said it wouldn’t have details to share about The Elder Scrolls 6 and Starfield for a couple more years yet.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |